ARCHON · SHELL/CODEX

SHIPYARD

G3

> ANALYSIS facility design.

The shipyard is a station facility that builds and refits ships. Apart from the harvester, which the hull can build itself, every ship comes from a shipyard.

Building

A shipyard builds one ship at a time, of any size, paid from its station's hold, and the ship appears at the station. Two shipyards build two ships at once. It also builds a player's own designs of a ship, at the design's cost and with its numbers.

A new ship starts with an empty tank. It fills it from fuel in the station's hold, at a dock that fits it.

Refitting

A ship in the station's system can take a fitting from the station's hold into one of its slots, or put one back into the hold intact. The ship is busy while it is refitted.

Construction

It is built from frames, motors and concrete, which come from an Assembler and a Mixer. A Workshop, a Port or an Anchorage can hold one. It draws power only while it builds.

COSTMAKES frame motor concrete shipyard

> BUILD

COST
4 frame · 4 motor · 10 concrete
BUILD
10 ticks
NATIVES
120 iron · 6 carbon · 16 copper · 30 silicate
GRADE
3
OTHER ROUTES
steel_plate · iron_plate · counted here by the first recipe for each

> SPECS

MINUTES
10
POWER DRAW
20
MAX BUILD SIZE
titan
KEY MINUTES
10
KEY STRENGTH
1

> RUNS

no recipes