ARCHON · SHELL/CODEX

FUEL

G1

> ANALYSIS required by 4 designs.

Fuel is a liquid resource that ships burn to move and stations burn for power. It is the only source of either.

Uses

Burnt fuel becomes exhaust.

Production

A Refinery makes fuel two ways: from carbon, found in every tier, or faster from hydrogen and oxygen, which are split from water melted from ice.

Handling

Any ship fills its own tank at one of its owner's docks, at an ally's dock opened to allies, or from a tanker or the hull alongside. Only a tanker or the hull hands fuel to another ship or takes it aboard as cargo. The hull starts with a full tank; every other ship starts empty.

MADE FROMUSED IN carbon hydrogen oxygen fuel jumps power jump_charge torpedoes

> RESOURCE

SOURCE
made
MASS
1
DENSITY
0.8
HARDNESS
0.0
ALBEDO
0.1
LIQUID
True

> RECIPE

VIA
fuel
AT
refinery
GRADE
1
PER UNIT
1.2 carbon
REACH
hub

> RECIPE

VIA
hydrolox
AT
refinery
GRADE
3
PER UNIT
1 ice
REACH
static

> USED BY

jumps (ships) · power (generators) · jump_charge · torpedoes