ARCHON · SHELL/CODEX

TIERS

> ANALYSIS signal strongest at the hub. fading outward.

> 0 · HUB

The dense core. Short, cheap jumps between well-linked systems, and little left to mine.
BODIES
800–1,200 mass · 0–0 planets · 3–6 fields · 0–0 moons each
MIX
55% iron · 30% silicate · 12% carbon · 3% copper
STARS
heat 600–900 · mass 0.8–1.2

> 1 · RELAY

The first ring, where every empire starts. Iron, silicate and carbon, and a little copper. It runs out along the spiral arms, from a few jumps to a few dozen jumps from the Hub.
BODIES
10,000–12,000 mass · 1–3 planets · 2–5 fields · 0–2 moons each
MIX
50% iron · 30% silicate · 15% carbon · 5% copper
STARS
heat 600–900 · mass 0.8–1.2

> 2 · STATIC

Longer jumps and richer deposits. Copper becomes common, and ice appears.
BODIES
15,000–23,000 mass · 2–4 planets · 2–5 fields · 0–3 moons each
MIX
42% iron · 20% silicate · 18% copper · 12% carbon · 8% ice
STARS
heat 600–900 · mass 0.8–1.2

> 3 · FADE

Sparse and far apart. Some neighbours can only be reached by going back inward. Rich in copper and ice.
BODIES
50,000–75,000 mass · 2–5 planets · 2–6 fields · 1–4 moons each
MIX
33% iron · 30% ice · 17% silicate · 12% copper · 8% carbon
STARS
heat 600–900 · mass 0.8–1.2

> 4 · DEADZONE

The edge. No signal reaches it, and the jumps out are the longest in the game. Its furthest systems trail well over a hundred jumps from the Hub. The richest deposits, and exotics.
BODIES
100,000–140,000 mass · 2–6 planets · 3–7 fields · 1–5 moons each
MIX
33% iron · 17% silicate · 17% ice · 15% copper · 10% exotics · 8% carbon
STARS
heat 600–900 · mass 0.8–1.2

> SHATTERED

A planet broke apart long ago. Its fragments share one orbit with their dense cores on the surface, among drifting debris.
SHARE
hub 1.5% · relay 1.5% · static 2% · fade 2.5% · deadzone 3%

> ICE MOON

A giant planet with a crowd of icy moons.
SHARE
hub 0% · relay 0.5% · static 2% · fade 2.5% · deadzone 2.5%

> COLLAPSED

Almost everything fell into one huge planet, with a thin belt left over.
SHARE
hub 1% · relay 1% · static 1.5% · fade 1.5% · deadzone 2%

> CROWDED BELT

Few planets and one wide, crowded belt of fields.
SHARE
hub 2.5% · relay 2.5% · static 2% · fade 1.5% · deadzone 1%

> YOUNG

Still forming: many small bodies on crossing orbits, merging and breaking apart.
SHARE
hub 0.5% · relay 1% · static 1.5% · fade 2% · deadzone 2%

> STRIPPED CORES

Planets whose crusts were blasted away, leaving bare metal cores.
SHARE
hub 0% · relay 1% · static 1.5% · fade 1.5% · deadzone 2%

> RINGED GIANT

A giant planet circled by a ring of debris from a moon it tore apart.
SHARE
hub 0.5% · relay 1% · static 1.5% · fade 1.5% · deadzone 1.5%

> DARK

A dim, cool star. Everything is frozen, and ice survives close in.
SHARE
hub 0% · relay 0.5% · static 1.5% · fade 2.5% · deadzone 3.5%

> COMET CLOUD

Icy bodies on long, stretched orbits that shed trails each time they swing near the star.
SHARE
hub 0.5% · relay 1% · static 1.5% · fade 2% · deadzone 2.5%

> FROZEN GIANT

A huge icy world far out, with many moons.
SHARE
hub 0% · relay 0% · static 1% · fade 2% · deadzone 2.5%

> SNOWBALL

An inner planet under a thick crust of ice, boiling slowly away.
SHARE
hub 0% · relay 1% · static 1% · fade 1% · deadzone 1%

> FURNACE

A very hot star. Its inner planets are still molten and slowly cooling, and no ice survives close in.
SHARE
hub 0% · relay 2% · static 1% · fade 0.5% · deadzone 0.5%

> HOT GIANT

A giant planet hugging its star.
SHARE
hub 1.5% · relay 1.5% · static 1% · fade 1% · deadzone 0.5%

> LAVA WORLD

A planet near its star, molten from a recent impact and slowly cooling.
SHARE
hub 0% · relay 1.5% · static 1% · fade 0.5% · deadzone 0.5%

> SCORCHED BELT

A belt close to the star, its ice long gone: pure rock and metal.
SHARE
hub 1.5% · relay 1.5% · static 1% · fade 0.5% · deadzone 0.5%

> RESONANT CHAIN

Planets on evenly spaced, unstretched orbits, each taking twice as long as the last.
SHARE
hub 1% · relay 1% · static 1% · fade 1% · deadzone 0.5%

> EMPTY

A star with almost nothing around it.
SHARE
hub 1% · relay 1% · static 1.5% · fade 2.5% · deadzone 3%

> EXOTIC FIELD

A field rich in exotics, found only at the edge.
SHARE
hub 0% · relay 0% · static 0% · fade 0% · deadzone 2.5%

> BLACK HOLE

A collapsed star: very heavy and almost dark. Its bodies are frozen, and race round it on short orbits that make collisions hard.
SHARE
hub 0% · relay 0% · static 0.3% · fade 0.8% · deadzone 2%
STAR
heat 5–20 · mass 15–30

> NEUTRON STAR

A small, dense remnant that burns fiercely close in. Inner bodies are scorched bare; ice survives only far out.
SHARE
hub 0% · relay 0% · static 0.5% · fade 1% · deadzone 1.5%
STAR
heat 2500–4000 · mass 1.3–2

> NEBULA

A star inside a cloud of gas and dust. The cloud dims its light, so its bodies run cold, and leaves more matter around it.
SHARE
hub 0% · relay 0% · static 1% · fade 2% · deadzone 3%
STAR
heat 250–400 · mass 0.8–1.2