ARCHON · SHELL/CODEX

FIGHTER

G5

> ANALYSIS ship design.

The fighter is a strike craft: a small, fast craft with built-in guns. A Shipyard builds it from composite, a thruster and steel plate, as an item that goes into the station's hold rather than as a ship.

A ship fitted with a hangar launches fighters in a fight, each loaded with rounds from that ship's hold. Each flies from its carrier on its own. A fighter's guns aim only at other strike craft. When the fight ends, it lands on its carrier and returns to the hold as an item, and the carrier repairs any damage from its own hold.

COSTMAKES composite thruster steel_plate fighter

> BUILD

COST
2 composite · 1 thruster · 2 steel_plate
BUILD
6 ticks
NATIVES
16.5 carbon · 15 ice · 40 iron · 10 copper
GRADE
5
OTHER ROUTES
steel_plate · iron_plate · counted here by the first recipe for each

> SPECS

MINUTES
6
KIND
strike
SIZE
fighter
CARGO CAPACITY
10
FUEL CAPACITY
20
SPEED
9
SLOTS
{'small': 1}
HARDPOINTS
{'small': 1}
CRAFT
True
WEAPON
{'band': <Band.CLOSE: 'close'>, 'damage': 20, 'volley_ticks': 1, 'flight_ticks': 0, 'run_minutes': 0, 'ammo': 'rounds', 'ammo_per_volley': 2, 'min_target_size': None, 'max_target_size': 'bomber', 'intercepts': False, 'interceptable': False, 'signature': 0}