ARCHON · SHELL/CODEX

ORDERS AND LATENCY

NOTE

> STATUS reference note. 8 sections.

> CONTENTS

the tick · orders · idempotency · dry runs · command latency · recalls · group orders · errors

Every change a player makes to the world is an order: queued through the API, carried to its target, and resolved by the tick.

The tick

Orders

Idempotency

Dry runs

Command latency

Recalls

Group orders

Errors